☆ Melee Defense. Iruna Online Wiki: Paladin. When Lv > 199 further MaxHP +1000 ATK/MATK decrease, attack interval decrease, Critical Damage+15%, Critical Rate -30, physical power is increased about 2x that of the STR (256STR = ATK+512), Critical Damage+16%, Critical Rate -20, physical power is increased about 4x that of the STR, Earth attribute, critical rate +30, accuracy -15%, hidden: probability of magic attack when attacking, Rock attribute, critical rate +35, magic evasion +5%. Chief Compliance Officer salaries at GardaWorld can range from $136,481-$146,745. Note: Evasion increase about 10 seconds, evasion is AGI x 1.2 increase, MaxHP +20%, Physical Resistance +5%, Fire Resistance -20%, DEF is increased by level, probability of damage reduction, ATK:5, INT +2, VIT +2, Magic resistance +5%. Paladin. Physical Power +100, Heal Recovery +10%, Magic R -15%, MP Natural Recovery +25%, INT increases critical damage. There is only one staff a Paladin may use without truly dragging itself down. Druid Set. Paladin Set. [SHIELD] MATK -12%, Magic Resistance +6%, ASPD -10%, When defending, probability of counterattack. See: Sorcerer Set and Druid Set. Magic Resistance +4%, Paralysis time -0.6s, MaxMP based on STR, MaxHP based on INT. Magic attack chance by attack, (double mana wave), STR +5, AGI +5, CRT +10, DEF up by INT, down by VIT, MaxHP +15%, Cast Time -15%, AGI +2, VIT +2. DEX +20, Damage Reflection +10%. CRT +2, CRT Damage +5%, Skill Delay -0.5sec, ASPD -100%, STR +10, ATK +5%, MaxHP +10%, Critical Rate -10%, Special Sword, AGI +6, Ailment R +10%, water element, ATK +5%, when defending, chance of counterattack, Fire Element, When attacking, probability of magic attack, Accuracy -10%, Dark Element, Range +2, MaxMP +10%, ASPD +20%, Wind attribute, DEX +10, CRT +5, When attacking, chance of 1.25x normal damage, DEF:5, Earth Element, MaxHP +500, Additional attack chance, DEF:5, Earth Element, MaxHP +1000, Probability of additional attack, DEF:4, Water element, MDEF +100, Magic Resistance +5%, VIT +5, Poison +15%, Item Delay -1sec, Hidden: When defending, probability of recovering HP, Critical rate+10, evasion up by 50% of dex, Accuracy+5%, Skill delay-1sec, Hate rise -15%, Accuracy +6^, Skill delay -1.2sec, Hate rise -20%, Melee+20% to neutral, Small MP recovery by attack, INT+3,range+2, Melee +20% to neutral, Small MP recovery by attack, INT +4, Range +2, Critical Damage +5%, Special bow, VIT+1, Hit+5%, Level 100 or more get a small ATK increase (ATK+60 for Lv100+), Critical rate +10%, ASPD+20%, Light Element, Universal element, CRT Rate +20%, Magic Evade -50%, additional attack chance, INT+1, MP Consumption -10%, Magic resistance +5%, hate rise -20%, skill delay -0.5 second, magic evade -30% (hidden: when attacking, crt and hit is increased), ATK+5%, ASPD-100%, -1 second skill delay, +5% MP consumption, (hidden: MATK-25%), MaxHP-10%, Improved Critical, When DEX>199, Autoskill +5%, Magic Bow, ATK is increased according to Lv, When attacking, probability of magic attack (ATK increases 1/2 each level), Magic Bow, ATK is increased according to Lv, When attacking: probability of magic attack. Paladin. Hidden: When attacking, chance of magic attack, Magic Sword, all stats +5. AGI +2, CRT Damage +5%, Skill Delay -0.5sec, ASPD -100%, Darkness Attribute. ATK +16% INT +15 CRT +15 Evasion +5% Melee R -5% Autoskill, STR +2 AGI +2 VIT +2 INT +2 DEX +2 CRT +2, STR +4 AGI +4 VIT +4 INT +4 DEX +4 CRT +4, STR +6 AGI +6 VIT +6 INT +6 DEX +6 CRT +6, All stats +8, ATK&MATK+4% MaxHP+5% Absolute evasion +3%, Cast time -10% Spell burst +5%, STR +8 AGI +8 VIT +8 INT +8 DEX +8 CRT +8 ATK +4% MATK +4% Absolute Evasion +3% MaxHP +5% Cast Time -10% Spellburst +5%, 全ステータス+12 ATK・MATK+7% 絶対回避+5% MaxHP+9% 詠唱時間-15% スペルバースト率+8% オートスキル発動+5%, STR +12 AGI +12 VIT +12 INT +12 DEX +12 CRT +12 ATK +7% MATK +7% Absolute Evasion +5% MaxHP +9% Cast Time -15% Spellburst +8% Autoskill +5%. The boxed set includes 39 episodes. When bow is equipped, ATK +10, Accuracy +8%, DEX +1, ATK +5%, MATK +5%, No damage to dark element. Melee&Magic Resistance -10%, Autoskill -25%. Samurais cause high damage physical attacks using skills, since they are stuck at minimum attack speed. Cold Resist +40% (2 Items) Partial Set Bonus +75 To Attack Rating (2 Items) +125 To Attack Rating (3 Items) Complete Set Bonus +200 To Attack Rating +2 to Paladin Skill Levels 8% Life Stolen Per Hit 10% Mana Stolen Per Hit Poison Resist +15% Milabrega's Robe Ancient Armor Defense: 234 … Notes: Trade × Slot: 1. INT +3, VIT +3, CRT +10, Magic Resistance +5%, MATK up by 30% of AGI, ATK up by 30% of CRT, Melee+2% to water element, Physical Resistance +4%, Accuracy +30, Absolute Accuracy +15%. CRT up by CRT, Magic Resistance +12%, Item Delay -0.6sec, Magic Sword, MP Consumption -10%, Skill Delay -0.5 sec. Cinadide's Malus Hand of God (Sacred) Two-Hand Damage: (324-355) to (377-408) Required Strength: 832 Required Level: 100 (Paladin Only) Amazing Grace +(140 to 170)% Enhanced Damage If Lv>239, skill delay and item delay -1 second. Notes: This Set is designed for the Paladin, however any class can wear the items in this Set except for Griswold's Honor.Only the Paladin can complete this Set. Some classes can solo more easily, and others are more reliant on their party. Chance of additional attack by consuming HP, Melee +20% to neutral, ATK +5%, Range +1, Skill Delay -1sec, Critical Damage +15%, if DEX is less than 300, ASPD becomes lowest, Critical Damage +20%, if DEX is less than 300, ASPD becomes lowest, Magic Sword. When equipped with Dunkelheit: MaxHP+500, MaxMP+250, Weapon Range Increase, ATK and MATK are increased by level. You can actually see the texture in Paladin's big-city felt hat. ATK+10%, Skill delay -0.5 seconds, Accuracy +5%, Magic Resistance +5%, DEF:3, Skill Delay +0.5sec, ATK +10%, Critical Damage +10%, Hate -25%, Accuracy +50, Delay -0.5sec, Melee up by 50% of Level, DEX +6, Critical Damage +10%, MP Consumption -10%, Hate Growth Rate -10%. ), DEF:2, critical rate+20, water element +20, MATK +10%, Skill delay +0.5sec, Hate rise -10%, chance of MATK up when defending, MATK+10%, Cast Defence+10%, MATK up by AGI. Hidden: MaxMP +? Hidden: When attacking, there is a chance that attack power will increase for 10 seconds. When level is more than 200, MATK +10%, dex+1,poison effect +15%,critical rate +30%, INT+3, Accuracy+15, Chance of double attack, INT+4, Hit +30, Probability of Double Attack (Hidden Correction: MaxHP +10%), DEF:3, MATK+5% Skill delay -0.5sec,Critical rate+30, DEF:3, MATK +6%, Skill Delay -0.5seconds, Critical Rate +30, Cast Time -10%, Fire / Wind Magic Power +2%, crit+1,critical rate+30%,ATK up based on Lv, MATK+7% ATK+7%,Hate rise-7%,Critical rate & Damage+7%, Max Hp+500, Evasion 1% ,Melee&Magic Resistance+1%, Evasion +10%, CRT rate+30, Dark element resistance+3%, ASPD+10%, when attacking, small mp recovery chance, DEF: 5, Fire Element, ASPD-10%, MaxHP +20%, Critical Damage +6%, Critical rate +30, DEF:3, Wind Element, Critical Rate +30, Physical Power +50, Skill Delay -0.2 seconds, dark element, critical damage +4%, matk +6%, cast time -10%, twice attack by chance, ASPD +20%, Hate Growth Rate -25%, Critical Rate +30, Critical Damage +5%, Physical Damage to Neutral +5%, ATK +5%, MATK +5%, Evasion +5%, Critical Rate +30, MaxMP +12%, Avoidance +7%, Hit +14%, Physical Power is Increased as Higher is CRT, Fire element, Autoskill trigger +2%, Magic resistance -15%, hidden: MP consumption -10%, defending with probability of magic counterattack, (Carnyx Upgrade) DEF: 4, MaxHP+12%, Evasion +4%, Magic resistance -10%, When equipped with Duel Slit, probability of additional attack with increased damage, Range +1, Critical damage +7%, Magic resistance -20%, melee +2% to neutral, melee up by crt, Atk-50%,Magic R-10%, water element(Hidden performance: when attacking, about 25% magic attack ※ trigger percent chance) Magic attack = attack*3 + MATK/2 - MDEF, Water element, ATK -50%, Magic resistance -5%, MATK increased by 30% of CRT, hidden: when attacking, probability of magic attack, agi+1,Evasion+10%,Critical damage+10%,ATK up based on lv, DEF:2, MATK +8%, magic resistance -20%, CRT+4 Wind Element, with a probability rate of rise critical: (hidden correction: MaxMP +10%), DEF:3, Wind Element, CRT+4, Avoidance +10%, Critical Damage +2%, Magic Resistance -20%, When Attacking: Probability of Rise of Critical Rate (Hidden Correction: MaxMP+?%), Water element, Evasion+5%, Magic resistance-20%, when attacking, add. When INT>200, chance to reduce damage via consuming MP when defending. Each class has its pluses and minuses, therefore there is no 'perfect' class. Note: DEF increase is about 50% of level, MDEF increase is about 120% of level. When defending, chance of counterattack that can afflict up to 9,999 damage to the enemy, if the player is above level 139. Twice attack chance. Accurancy+10%, Hidden: Physical counter attack by chance, probability to reduce damage received, MATK +6%, Physical Power +100, Accuracy +50, Absolute Evasion +5%, skill delay -0.5 seconds, improved critical, always slotted. We also recommend you check out our other WoW Classic guides for further reading: Paladins usually have very low attacks, but some builds like to add in int or str to increase soloing capabilities. Samurai is a high damage class that can survive very well with the right build. MDEF up by Lv, Absolute accuracy +25%, Magic Resistance +7%, Special Sword. Under certain conditions... Flame attribute. Name Lvl Phys. When Witch Hat is equipped, skill delay -1sec and an additional MATK +2% is added. The Mother Shahraz encounter requires high levels of shadow resistance for all raid members. Paladin Description Paladins have the most defense in the game. Note: A triangle before an item's name means that that item can be upgraded. Paladin is a class that usually works in parties, providing them with useful buffs, soaking up damage, and healing party members. This staff can be used with HNM's, … Cast time -8%, Dark magic +5%, MATK+6% Adds Skill delay -1sec, MATK+2% with Witch Hat. Make sure you distribute your status points (go to Character>Status) in the right categories to complement your future class. ATK +7%, Critical Damage + 12%, Hidden: Range+1, when defending, there is a probability of defense increasing. MATK +6%, MDEF +10%, MP natural recovery +15%, Magic Avoidance +2%, HIT +10, AGI+5, Natural Recover +5, Absolute Evasion +5%, ATK:15, ATK+3%, VIT+4, AGI+2, Items Recovery+15%, hidden: when equipped with sword, critical rate+10, ATK:15, ATK +3%, VIT +4, AGI +3, Item Recovery +20%, Critical Rate +12 when equipped with a sword, MATK+4%, DEX+3, INT+3, hidden: MP Consumption -10%, Skill delay -0.5sec when equipped with a throwing weapon, MATK+7%, DEX+4, INT+3, MP Consumption-14%, -0.7sec skill delay when equipped with a throwing weapon, ATK:5, Magic Damage +9%, Magic resistance -5%, DEX+10, Absolute Avoidance +5%, Hate-10%, ATK:10, Critical damage+8%, AGI+10, Absolute evasion+5%, Melee R-5%, Hate rise-10%, ATK+5%, MATK+6%, Critical Rate+5%, Melee&Magic Resistance+4% Heal Lv.1 Recovers the target's HP. Hidden: HP up by Lvx2, MP up by Lvx0.5, ATK +4%, MATK +4%, Hate -20%, MaxHP -10%, MaxMP -10%, MATK up by 40% of AGI, ATK up by 20% of CRT, Melee +2% to Earth Element, MaxHP -20%, Magic Evasion +10%, Evasion up by AGI. Atk Element Atk Range Atk Mod Hit% Resist Accuracy +2%, Bow Performace Up. INT +2, CRT Damage +5%, Skill Delay -0.5sec, ASPD -100%, Rock Attribute. Gloria Lv.1 Raises light element attack power for a period of time. DEX +2, CRT Damage +5%, Skill Delay -0.5sec, ASPD -100%, Light Attribute. Atk Element Atk Def Def. VIT +4, ASPD +10%, Reflect +4%, Physical Resistance +2%, Abnormal Tolerance +6%, ATK:20, ATK+4%, MATK+4%, Melee+200, Accuracy+50, Critical Damage+1%, Evasion-5%. Hidden: MaxHP up by about twice the value of DEX, [SHIELD] ATK:15, MaxHP +10%, Physical Resistance +10%. Hidden: probability of magic attack when attacking, Special Sword, HP+500, ATK down if level below 100. Samurai skills usually increase attack, critical rate/damage, and reduce damage received, making the samurai a great solo player. Lv1: DEF +10, Neutral Resist +1%, Fire Resist +1%, Water Resist +1%, Wind Resist +1%, Earth Resist +1%, Light Resist +1%, Dark Resist +1% When equipped to a Lv200+ Adventurer, an additional twice attack chance. I'd also forgotten what a great actor the ruggedly handsome (i.e. Only non-slotted if created in Sofya, -1sec skill delay when Magic Robe is equipped, +6% casting time, Auto Recovery +30%, Ailment R +10%, KO time -1sec, DEF+100, MDEF+7%, During White Day event, item delay -1sec, +20% increase in hate, Heal+500, +15% rate relief, -0.5sec skill delay, ATK:10, Hate +20%, Heal +600, Damage Cut +17%, skill delay -0.6 seconds (during white day, max HP+10%, note: upgrade time no longer available), ATK:10, MaxMP-30%, Skill delay -0.5 seconds, avoidance+5%, autoskill trigger +6%, when defending, probability of magic counterattack (Note: upgrade time is no longer available), ALWAYS slotted, -5% atk, +5% melee resistance, available for players in warrior class and above only, ALWAYS slotted, -5% matk, +5% magic resistance, available for players in mage class and above only, Adds fire attribute when equipped with bow, Adds water attribute when equipped with bow, Adds wind attribute when equipped with bow, Adds earth attribute when equipped with bow, DEF: 0-3, Rare Drop Rate Increases, EXP rate drops 50%, DEF: 0-3, Attack range with cane increases, DEF: 0-3, Increases HP, Decreases MP, Hidden: MDEF+1%, Chance of getting one Spina by normal attack, DEF: 0-3, ATK+7% HIT-30%,Chance of HP by attack, ATK+30, ATK up by VIT (1/4 of VIT), HP+15%. He was as comfortable and natural in front of a camera as my favorite actor, Charlton Heston. MATK +4%, MDEF +15%, Auto Skill (Magic Counter chance by Defence)+4%, Magic Resistance +5%, Hidden: Dark magic power is increased. 10% chance of counterattack when evading. STR +2, INT +2, HP Recovery +5%, Physical Resistance +5%, Item Delay -1 second. ASPD -60%, MP recovery by defense when HP is low. ATK up by 50% of STR. Note: You will need to have Battered Sword in your bag to activate the quest. This is a truly great DVD collection. ATK:20, ASPD +100%. The upgraded item will be shown directly below it, with an asterisk before its name. Nature Resist Gear: Who Needs It and For What* *Credit to Archimtiros for his analysis in this section. Always counter if Gladiator. When defending, chance of counterattack that can afflict up to 9,999 damage to the enemy, if the player is above level 139. Even this, however, is debatable. Note: Evasion is increased by about 50% of AGI, Melee up by half of level, Absolute accuracy +1-%. ATK +3%, MATK +3%, Autoskill +5%, Evasion +5%, Wind resistance -5%, MaxHP up by level, Range +1, Hate -30%, Heal Recovery +12%, Water and Fire resistance -5%. HP +300, MDEF +50 or 100, boost to DEF and MaxHP, Rokoko Blacksmith, Vanilla Brosch, Smithing, STR +3, Critical Damage +3%, Double attack chance, ATK +10%, MDEF +15%, -50% damage to dark element, MaxHP +8%, MDEF +10%, Heal Recovery +10%, MP Consumption -10%, Hidden: MDEF +10%, MaxHP +10%, MDEF +20%, Hate Growth Rate +25%, ASPD -20%, Fire element, Hidden effect: Accuracy -10%, Fire Attribute, Physical Resistance +5%, Critical Rate +10, Attack with probability of magic attack, Fire Attribute, Physical Resistance +10%, Critical Rate +20, Attack with probability of magic attack, (ATK over 109 can only be achieved in sofya blacksmith strengthening) Water attribute, Critical Rate +5, Water Attribute, Critical Rate +10, CRT +10, Water Attribute, Critical Rate +20, CRT +20, 1% chance of Shell Break, Physical Damage to Neutral +10%, ASPD +5%, DEX +3, probability of an additional attack, Accuracy +10, Damage reflection +10%, Probability of additional attack, CRT +30, Accuracy -30%, Hate Growth Rate +15%, When attacking small recovery of MP. Physical&Magic Pierce +10%, probability of MATK increase, CRT Rate -100%, MaxMP -100%. This estimate is based upon 1 GardaWorld Chief Compliance Officer salary report(s) provided by employees or estimated based upon statistical methods. - App. - App. Melee up by half of level, Melee Resistance +4%, Magic Resistance +2%, Light Resistance -20%. MATK +6% Cast Time -8% Dark Magic +5% Skill Delay -1.0s MATK +2%, Critical damage +8% AGI+10 Absolute evasion +5%, Melee R -5% Hate rise -10%, Critical damage +8% Melee R -5% AGI +10 Absolute Evasion +5% Hate Rise -10%, Critical damage +9% AGI+15 Absolute evasion +6%, Melee R -5% Hate rise -15%, Critical damage +9% Melee R -5% AGI +15 Absolute Evasion +6% Hate Rise -15%, Critical damage +13%, AGI+20 Absolute evasion +9%, Melee R -5% Hate rise -20%, Ailment R +10%, Critical damage +13% Melee R -5% AGI +20 Absolute Evasion +9% Hate Rise -20% Ailment R +10%, Critical damage+28%, Melee R-5% DEF+1%, AGI+30, Absolute evasion+13% Hate rise-20%, Ailment R+30%, Critical damage +28% Melee R -5% DEF +1% AGI +30 Absolute Evasion +13% Hate Rise -20% Ailment R +30%, Element magic +9%, Magic R -5% DEX+10, Absolute evasion +5% Hate rise -10%, Fire Magic +9% Water Magic +9% Wind Magic +9% Earth Magic +9% Light Magic +9% Dark Magic +9% Magic R -5% DEX +10 Absolute Evasion +5% Hate Rise -10%, Element magic +10%, Magic R -5% DEX+15, Absolute evasion +6% Hate rise -15%, Fire Magic +10% Water Magic +10% Wind Magic +10% Earth Magic +10% Light Magic +10% Dark Magic +10% Magic R -5% DEX +15 Absolute Evasion +6% Hate Rise -15%, Element magic +14%, Magic R -5% DEX+20, Absolute evasion +9% Hate rise -20%, Ailment R +10%, Fire Magic +14% Water Magic +14% Wind Magic +14% Earth Magic +14% Light Magic +14% Dark Magic +14% Magic R -5% DEX +20 Absolute Evasion +9% Hate Rise -20% Ailment R +10%, Element magic+18%, Magic R-5%, MDEF+3% DEX+30, Absolute evasion+13% Hate rise-20%, Ailment R+30%, Fire Magic +18% Water Magic +18% Wind Magic +18% Earth Magic +18% Light Magic +18% Dark Magic +18% Magic R -5% MDEF +3% DEX +30 Absolute Evasion +13% Hate Rise -20% Ailment R +30%, Adventurer Garb (Strengthened 1) [Armor] , Adventurer Garb (Strengthened 2) [Armor] , Bellow of Order (Strengthened 1) [Armor] , Country Road (Strengthened 1) [Armor] , Dark Priest Robe (Strengthened 1) [Armor] , Dark Priest Robe (Strengthened 2) [Armor] , Dark Priest Robe (Strengthened 3) [Armor] , Flower Fairy Robe (Strengthened 1) [Armor], Heinrich Mail (Strengthened 1) [Armor] , Heinrich Mail (Strengthened 2) [Armor] , Leather Coat (Strengthened 1) [Armor] , Leather Coat (Strengthened 2) [Armor] , Linen Clothes (Strengthened 1) [Armor] , Linen Clothes (Strengthened 2) [Armor] , Parulian Uniform (Strengthened 1) [Armor], Parulian Uniform (Strengthened 2) [Armor], Parulian Uniform (Strengthened 3) [Armor], Shiroito-Odoshi (Strengthened 1) [Armor] , Shiroito-Odoshi (Strengthened 2) [Armor] , Shiroito-Odoshi (Strengthened 3) [Armor] , Shushiwa Armor (Strengthened 1) [Armor] , Shushiwa Armor (Strengthened 2) [Armor] , Shushiwa Armor (Strengthened 3) [Armor] , Suigetsu Flower Dress (Strengthened 1) [Armor], Yang Ninja Garb (Strengthened 1) [Armor] , Yang Ninja Garb (Strengthened 2) [Armor] , Yang Ninja Garb (Strengthened 3) [Armor] , Yin Ninja Garb (Strengthened 1) [Armor] , Yin Ninja Garb (Strengthened 2) [Armor] , Yin Ninja Garb (Strengthened 3) [Armor] . 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